MediaWiki API result
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"fromtitle": "Main Page",
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"totitle": "Ancient Races",
"*": "<tr><td colspan=\"2\" class=\"diff-lineno\" id=\"mw-diff-left-l1\">Line 1:</td>\n<td colspan=\"2\" class=\"diff-lineno\">Line 1:</td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div><del class=\"diffchange diffchange-inline\"><strong>MediaWiki has been installed</del>.<del class=\"diffchange diffchange-inline\"></strong></del></div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">{{bothversions}}</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">[[File:220px-Thermal emission of Jupiter</ins>.<ins class=\"diffchange diffchange-inline\">jpg|thumb|Planet of pure evil. Stay away.]]</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">'''''Beware! This page contains Spoilers! Read ahead at your own risk!'''''</ins></div></td></tr>\n<tr><td class=\"diff-marker\"></td><td class=\"diff-context diff-side-deleted\"><br></td><td class=\"diff-marker\"></td><td class=\"diff-context diff-side-added\"><br></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div><del class=\"diffchange diffchange-inline\">Consult </del>the [<del class=\"diffchange diffchange-inline\">https</del>:<del class=\"diffchange diffchange-inline\">//www</del>.<del class=\"diffchange diffchange-inline\">mediawiki.org</del>/<del class=\"diffchange diffchange-inline\">wiki/Special:MyLanguage/Help:Contents User's Guide</del>] <del class=\"diffchange diffchange-inline\">for information on using the wiki software</del>.</div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">'''Ancient Races''', commonly known as '''Spoiler Races''' refer to </ins>the <ins class=\"diffchange diffchange-inline\">three unique [</ins>[<ins class=\"diffchange diffchange-inline\">NPR]]'s</ins>: <ins class=\"diffchange diffchange-inline\">Precursors, Invaders and Star Swarm</ins>. <ins class=\"diffchange diffchange-inline\">Each can be individually toggled on</ins>/<ins class=\"diffchange diffchange-inline\">off during game setup, if toggled instance of them can be created each time a new [[system]</ins>] <ins class=\"diffchange diffchange-inline\">is generated</ins>.</div></td></tr>\n<tr><td class=\"diff-marker\"></td><td class=\"diff-context diff-side-deleted\"><br></td><td class=\"diff-marker\"></td><td class=\"diff-context diff-side-added\"><br></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div>== <del class=\"diffchange diffchange-inline\">Getting started </del>==</div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Beware, these races aren't too keen on [[diplomacy]]. Before you start exploring too much territory, make sure you build up a decent sized military fleet, or you might encounter a lot of ''fun''.</ins></div></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div><del class=\"diffchange diffchange-inline\">* </del>[<del class=\"diffchange diffchange-inline\">https</del>:/<del class=\"diffchange diffchange-inline\">/www</del>.<del class=\"diffchange diffchange-inline\">mediawiki</del>.<del class=\"diffchange diffchange-inline\">org/wiki/Special</del>:<del class=\"diffchange diffchange-inline\">MyLanguage/Manual</del>:<del class=\"diffchange diffchange-inline\">Configuration_settings Configuration settings list</del>]</div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div><del class=\"diffchange diffchange-inline\">* </del>[<del class=\"diffchange diffchange-inline\">https://www</del>.<del class=\"diffchange diffchange-inline\">mediawiki</del>.<del class=\"diffchange diffchange-inline\">org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ</del>]</div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>==<ins class=\"diffchange diffchange-inline\">Precursors</ins>==</div></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div>* [https://<del class=\"diffchange diffchange-inline\">lists</del>.<del class=\"diffchange diffchange-inline\">wikimedia</del>.org/<del class=\"diffchange diffchange-inline\">postorius/lists/mediawiki-announce</del>.<del class=\"diffchange diffchange-inline\">lists</del>.<del class=\"diffchange diffchange-inline\">wikimedia</del>.<del class=\"diffchange diffchange-inline\">org/ MediaWiki release mailing list]</del></div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">The robotic Precursor ships standing silent vigil over the remains of their creator's long-dead civilization, defeated by the [[#Invaders|Invaders]]. All that remains are few isolated groups of robotic ships that guard the ruins of defeated foes waiting for new instructions that never arrive. Their mission is simply to eliminate all non-Precursor life. </ins></div></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div>* [<del class=\"diffchange diffchange-inline\">https</del>://<del class=\"diffchange diffchange-inline\">www</del>.<del class=\"diffchange diffchange-inline\">mediawiki</del>.org/<del class=\"diffchange diffchange-inline\">wiki/Special:MyLanguage/Localisation</del>#<del class=\"diffchange diffchange-inline\">Translation_resources Localise MediaWiki for your language</del>]</div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div>* [<del class=\"diffchange diffchange-inline\">https</del>://<del class=\"diffchange diffchange-inline\">www</del>.<del class=\"diffchange diffchange-inline\">mediawiki</del>.org/<del class=\"diffchange diffchange-inline\">wiki/Special</del>:<del class=\"diffchange diffchange-inline\">MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki</del>]</div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">The Precursors, an advanced but relatively peaceful race, were attacked on sight during the Invaders' invasion. Fortunately for the Precursors, this initial incursion was relatively small and the Precursors managed to fight them off with heavy losses. This caused a radical change in the outlook of the Precursors and they become extremely militant, focusing all their efforts on ensuring they were never threatened again. To this end, the Precursors built fleets of robot ships with a mission to wipe out all civilizations that showed any sign of being a threat. However, all their preparation came to nought when the second Invader incursion arrived via a Stable Wormhole in the Precursor home system. The widely dispersed Precursor robot fleets could not intervene in time and the Invaders wiped out the Precursors. The fleets of Precursor ships were left without central control and either remained in orbit over the [[ruins]] of their last victims or were trapped in systems without access to jump-capable ships. The Precursors didn't go down without a fight and inflicted massive losses on the Invaders, who called off their invasion.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">The precursors did have a [[Jump Gate]] network and some of those jump gates remain. Precursors robotic ships guard some of the alien [</ins>[<ins class=\"diffchange diffchange-inline\">ruins]] and occasionally random encounters with small Precursor ships maybe created in non-ruin system. They have no real populations, although they may have small listening posts and weapon caches in the system. Although few in number and they don't have any survey ships for exploration, they are likely to be higher tech than your own Empire at game start and any starting NPRs. You will need to overwhelm, outsmart or simply avoid them until you are ready. Leave this selected as Precursors provide valuable combat experience. Rather than a complete Empire similar to your own (which is what NPRs will be).</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">==Invaders==</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">The menacing extra-galactic Invaders, which threaten to bring their extremely advanced technology to bear in a massive galactic purge. They arrive in our galaxy via Stable Wormholes that they generate from their home galaxy. </ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">This is their third incursion into our galaxy. During the first, they encountered the Precursors and attacked them on sight. This initial incursion was relatively small and the Precursors managed to fight them off with heavy losses. The second Invader incursion arrived via a Stable Wormhole in the Precursor home system. The widely dispersed Precursor robot fleets could not intervene in time and the Invaders wiped out the Precursors. However, the Precursors didn't go down without a fight and inflicted massive losses on the Invaders, who called off their invasion. Now the Invaders have built up their forces again and are about to launch their third and largest incursion.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">:Tip</ins>: <ins class=\"diffchange diffchange-inline\">Invaders are always hostile, very high tech and extremely dangerous. For a starting game, its best to disable them so leave that box unchecked. Also beware Invaders tend to explore a lot, causing the game to become [[Game Slowdown|slower]].</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">==Star Swarm==</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">The biological Star Swarm species of living ships that reproduce in space. Individually they are weak, but can be very dangerous in numbers infest any system in their way.\u00a0 They are not identified in any distinctive fashion, but the telltale groups of 750-ton FACs using meson weaponry are usually unique to the Swarm in any given playthrough.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">There are 3 types of Swarm. Queen, Soldiers and Workers. The Soldiers are the only real warships of the swarm. The workers mine asteroids</ins>/<ins class=\"diffchange diffchange-inline\">comets for minerals that are used by the Queen to create eggs that hatch to create new members of the swarm. The eggs appear on the map as wrecks of what they going to hatch into; this is the only time you will see a Swarm wreck.\u00a0 Destroyed Swarm ships do not leave wrecks.\u00a0 Once a Swarm is discovered it will continue to mine the resources of system and and the Queen will continue to create more soldiers and workers</ins>.</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">The Swarm will also consume wrecks for raw materials, so messages indicating that wrecks have disappeared from sensors is a good indicator that the Swarm is operating in a given system</ins>.</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>:<ins class=\"diffchange diffchange-inline\">Tip</ins>: <ins class=\"diffchange diffchange-inline\">Star Swarm can be very challenging, its recommended to turn them off until you feel you've got a handle on military operations.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">==Aether Raiders ([[CSharp|C#]</ins>] <ins class=\"diffchange diffchange-inline\">only)==</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Aether raiders are a somewhat lower threat than the other three races above, with a lower starting technology level. Their focus is largely on stealth, with cloaking devices and thermal signature reduction being important parts of their designs. They are not especially difficult to beat, if you can find them, but they can easily sneak around your systems and threaten undefended civilian ships. </ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">==Rakhas ([</ins>[<ins class=\"diffchange diffchange-inline\">CSharp|C#]] only)==</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Rakhas are a ground-only ancient race in the C# version of the game. They tend to have colonies on highly valuable planets, and protect them with strong ground forces</ins>. <ins class=\"diffchange diffchange-inline\">They do not build ships, however, so they will not threaten you unless you get within [[beam weapon]] range of their planet</ins>. \u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">==Known System Limits ([[CSharp|C#]</ins>] <ins class=\"diffchange diffchange-inline\">only)==</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Due to the high threat level of the mobile races(Star Swarm, Invaders, and Aether Raiders), C# adds an option at game start to prevent their appearance until you have discovered a certain number of systems. This will allow the player to establish themselves as a multi-system empire before running into these enemies, which reduces their early-game threat. Default settings are 10 systems known for Swarm and Raiders and 20 for Invaders, but players who are not comfortable with combat may wish to increase these values substantially. </ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">==Notes==</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>* <ins class=\"diffchange diffchange-inline\">Exact values for ancient race technology points (in C# v2.0.0 or later) are described </ins>[https://<ins class=\"diffchange diffchange-inline\">aurora2</ins>.<ins class=\"diffchange diffchange-inline\">pentarch</ins>.org/<ins class=\"diffchange diffchange-inline\">index</ins>.<ins class=\"diffchange diffchange-inline\">php?topic=12523</ins>.<ins class=\"diffchange diffchange-inline\">msg154574#msg154574 here]</ins>. \u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>* <ins class=\"diffchange diffchange-inline\">The Invaders were inspired by the Andromedans from Star Fleet Battles.</ins>[<ins class=\"diffchange diffchange-inline\">http</ins>://<ins class=\"diffchange diffchange-inline\">aurora2</ins>.<ins class=\"diffchange diffchange-inline\">pentarch</ins>.org/<ins class=\"diffchange diffchange-inline\">index.php?topic=3853.msg37316</ins>#<ins class=\"diffchange diffchange-inline\">msg37316</ins>]</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>* <ins class=\"diffchange diffchange-inline\">Precursors and Invaders backstory Reference </ins>[<ins class=\"diffchange diffchange-inline\">http</ins>://<ins class=\"diffchange diffchange-inline\">aurora2</ins>.<ins class=\"diffchange diffchange-inline\">pentarch</ins>.org/<ins class=\"diffchange diffchange-inline\">index.php?topic=2502.msg25438#msg25438].</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">* Rakh\u00e2s is the word for \"Orcs\" in Khuzdul, the secret Dwarven language of JRR Tolkien's Middle-Earth books. </ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">[[Category</ins>:<ins class=\"diffchange diffchange-inline\">content]</ins>]</div></td></tr>\n"
}
}