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	<id>http://www.aurora4x.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Maintenance_module</id>
	<title>Maintenance module - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://www.aurora4x.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Maintenance_module"/>
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	<updated>2026-10-24T12:21:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>http://www.aurora4x.net/wiki/index.php?title=Maintenance_module&amp;diff=1407&amp;oldid=prev</id>
		<title>One01 at 22:30, 6 October 2026</title>
		<link rel="alternate" type="text/html" href="http://www.aurora4x.net/wiki/index.php?title=Maintenance_module&amp;diff=1407&amp;oldid=prev"/>
		<updated>2026-10-06T22:30:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:30, 6 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|techbranch =  Logistics &amp;amp; Ground Combat&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|techbranch =  Logistics &amp;amp; Ground Combat&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|staticsizehs =  100&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|staticsizehs =  100&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|staticsizetn =  5000&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|partcost  = 100 ([[CSharp|C#]]) / 200 ([[VB6]])&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|partcost  = 100 ([[CSharp|C#]]) / 200 ([[VB6]])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|ducost    = 50 (C#) / 100 (VB6)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|ducost    = 50 (C#) / 100 (VB6)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>One01</name></author>
	</entry>
	<entry>
		<id>http://www.aurora4x.net/wiki/index.php?title=Maintenance_module&amp;diff=271&amp;oldid=prev</id>
		<title>Wiki-admin: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://www.aurora4x.net/wiki/index.php?title=Maintenance_module&amp;diff=271&amp;oldid=prev"/>
		<updated>2026-02-22T23:09:15Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:09, 22 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Wiki-admin</name></author>
	</entry>
	<entry>
		<id>http://www.aurora4x.net/wiki/index.php?title=Maintenance_module&amp;diff=270&amp;oldid=prev</id>
		<title>en&gt;Alsadius: Added C# info</title>
		<link rel="alternate" type="text/html" href="http://www.aurora4x.net/wiki/index.php?title=Maintenance_module&amp;diff=270&amp;oldid=prev"/>
		<updated>2024-09-27T19:49:25Z</updated>

		<summary type="html">&lt;p&gt;Added C# info&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{bothversions}}&lt;br /&gt;
{{ComponentInfo&lt;br /&gt;
|type = Core&lt;br /&gt;
|class = Commercial&lt;br /&gt;
|techbranch =  Logistics &amp;amp; Ground Combat&lt;br /&gt;
|staticsizehs =  100&lt;br /&gt;
|staticsizetn =  5000&lt;br /&gt;
|partcost  = 100 ([[CSharp|C#]]) / 200 ([[VB6]])&lt;br /&gt;
|ducost    = 50 (C#) / 100 (VB6)&lt;br /&gt;
|necost    = 50 (C#) / 100 (VB6)&lt;br /&gt;
|crewreq   = 50&lt;br /&gt;
|misctext  = Must be in orbit of a colony with adequate minerals to function.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Maintenance Modules&amp;#039;&amp;#039;&amp;#039; are the shipboard equivalent of a [[Maintenance Facility]]. They have the same capacity as maintenance facilities(1000-6250 tons total in [[CSharp|C#]], depending on technology, or a flat 200 tons per ship in [[VB6]]). A ship with operating maintenance modules functions just like maintenance facilities at a colony would. If they are at a colony, they add maintenance capacity to the colony just like maintenance facilities do. If they are operating in deep space away from a colony (only possible in C#), they function like a colony would. They consume supplies just like a maintenance facility, as well ([[MSP]] in C#, or [[minerals]] in VB6), and those supplies must be present for the module to function at full efficiency. &lt;br /&gt;
&lt;br /&gt;
Due to their mobile nature, maintenance modules are ideal for quickly setting up a forward operating base for a military group. As they require no ground population or installation transport, a single ship with adequate maintenance capacity and MSP/minerals on board can service a whole fleet for an extended period. In C# this works anywhere, and in VB6, you can just approach an arbitrary system body, unload the resources in its cargo hold, and remain in orbit.&lt;br /&gt;
&lt;br /&gt;
==VB6 Notes==&lt;br /&gt;
Maintenance modules in VB6 only work when they are in orbit of a colony with enough minerals to provide for the maintenance costs. They cannot function in deep space. &lt;br /&gt;
&lt;br /&gt;
Maintenance modules can also be installed in PDCs, allowing a slightly more robust base to be rapidly deployed with the aid of a [[Ground forces#Civilian Units|Construction Brigade]] or two.&lt;br /&gt;
&lt;br /&gt;
;Caution&lt;br /&gt;
If you have a group of maintenance vessels in orbit, don&amp;#039;t send new ships to join that task group. You must send ships to the planet first, then tell them to join the task group, otherwise their production rate won&amp;#039;t be added to the total. The same applies to asteroid miners, terraformers, orbital habitats and harvesters.&lt;br /&gt;
{{components}}&lt;br /&gt;
[[Category:Components]]&lt;/div&gt;</summary>
		<author><name>en&gt;Alsadius</name></author>
	</entry>
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