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Show new changes starting from 16:59, 15 April 2026
 
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14 April 2026

N    18:44  Naval Overview diffhist +7,050 Pedroig talk contribs (Created page with "== Naval Organization == {{VersionIntro|1.0.0}} Instead of the Task Forces and Task Groups in VB6 Aurora, C# Aurora takes an approach similar to the optional functionality of the VB6 Naval Organisation tab, albeit with much easier and more flexible UI. There are four primary components of Naval Organisation: Admin Commands, Fleets (VB6 Task Groups), Sub-Fleets and Ships. Every race starts with a single top level Admin Command (which can’t be deleted but can be renamed...")
N    18:21  Ground Forces Overview diffhist +30,364 Pedroig talk contribs (Created page with "==Unit Design Overview == {{VersionIntro|1.0.0}} Ground Forces and Ground Combat are undergoing a major expansion in C#. The VB6 Ground Unit becomes the '''Formation''' and the VB6 Ground Unit Type becomes the '''Formation Template'''. There are no longer fixed unit types or values; instead, Formations and Templates are created through a detailed design process at multiple levels, enabling simulation of a wide range of science‑fiction ground forces. The most gran...")

13 April 2026

     07:56  Political Status diffhist +1 Pedroig talk contribs
     07:56  Mining diffhist +22 Pedroig talk contribs
     07:54  Population and Production diffhist −1 Pedroig talk contribs
     07:54  Terraforming diffhist +1 Pedroig talk contribs
     07:54  Colony cost diffhist +1 Pedroig talk contribs
     07:53  Unrest diffhist +1 Pedroig talk contribs
N    07:53  Deep Space Population 3 changes history +7,952 [Pedroig (3×)]
     
07:53 (cur | prev) −2 Pedroig talk contribs
     
07:52 (cur | prev) +2 Pedroig talk contribs
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07:52 (cur | prev) +7,952 Pedroig talk contribs (Created page with "= Deep Space Populations = A DSP can be created in the same way as a named waypoint, by clicking the ‘Create Deep Space Population’ button on the Miscellaneous tab of the Tactical Map, selecting a location on the map and choosing a name. A new population will be created at that location and it will be displayed on the map as a yellow dot with the associated population name. The DSP will appear in the Economics window like any other population, except for the suffix...")
     07:42  Installations diffhist +5,489 Pedroig talk contribs