Jump to content

Editing Ground Units / Ground Combat

Revision as of 23:01, 12 March 2026 by Pedroig (talk | contribs) (Created page with "= Creating Ground Units / Ground Combat = == Ground Forces: Unit Design == Ground Forces and Ground Combat are undergoing a huge expansion in C#. The VB6 Ground Unit becomes the Formation and the VB6 Ground Unit Type becomes the Formation Template. However, there are no longer any fixed unit types or unit values. Instead, there is endless scope for Formations and Formation Templates, based on a detailed design process at the Formation level and below. This will allow t...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Warning: You are editing an out-of-date revision of this page. If you publish it, any changes made since this revision will be lost.
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
Please note that all contributions to Aurora 4x Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Aurora 4x Wiki:Copyrights for details). Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)