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= Biology and Genetics = Biology and Genetics covers all biological sciences in Aurora 4X, including terraforming, environmental tolerance, genetic modification, colony cost reduction, and biological enhancements. These technologies improve long‑term habitability, population growth, and the ability to engineer new species. == Colonization Cost Reduction == Reduces the colony cost of planets or moons by a percentage, improving habitability and reducing infrastructure requirements. {| class="wikitable" ! Reduction !! 5% !! 10% !! 15% !! 20% !! 25% !! 30% !! 35% !! 40% !! 50% |- ! Effect Multiplier | 0.95 || 0.90 || 0.85 || 0.80 || 0.75 || 0.70 || 0.65 || 0.60 || 0.50 |- ! RP Cost | 5,000 || 10,000 || 20,000 || 40,000 || 80,000 || 150,000 || 300,000 || 600,000 || 1,200,000 |} == Genetic Conversion Rate == Determines how quickly population can be genetically modified into a new species (in millions per year). {| class="wikitable" ! Rate (millions/year) !! 0.5 !! 0.64 !! 0.8 !! 1.0 !! 1.25 !! 2.0 !! 2.5 !! 3.2 !! 4.0 !! 5.0 |- ! RP Cost | 1,000 || 2,500 || 5,000 || 10,000 || 20,000 || 80,000 || 150,000 || 300,000 || 600,000 || 1,200,000 |} == Genome Sequence Research == A prerequisite background technology that unlocks all Genome Sequence subfields, including Base Gravity, Base Oxygen Level, Base Temperature, and Temperature Range modifications. This technology enables the creation and genetic engineering of new species. {| class="wikitable" ! Technology !! RP Cost !! Description |- | Genome Sequence Research || 5,000 || A background tech that allows research into the creation of new species. |} === Genome Sequence: Base Gravity === Adjusts the midpoint of gravity tolerance for a new species. {| class="wikitable" ! Change !! +10% !! +20% !! +30% !! +40% !! +50% !! +60% !! -15% !! -30% !! -45% !! -60% !! -75% !! -90% !! Normal |- ! Multiplier | 1.1 || 1.2 || 1.3 || 1.4 || 1.5 || 1.6 || 0.85 || 0.70 || 0.55 || 0.40 || 0.25 || 0.10 || 1.0 |- ! RP Cost | 2,000 || 4,000 || 8,000 || 16,000 || 32,000 || 64,000 || 2,000 || 4,000 || 8,000 || 16,000 || 32,000 || 64,000 || 1 |} === Genome Sequence: Base Oxygen Level === Adjusts the midpoint of oxygen tolerance for a new species. {| class="wikitable" ! Change !! +20% !! +40% !! +60% !! +90% !! +120% !! +150% !! -10% !! -20% !! -30% !! -45% !! -60% !! -75% !! Normal |- ! Multiplier | 1.2 || 1.4 || 1.6 || 1.9 || 2.2 || 2.5 || 0.9 || 0.8 || 0.7 || 0.55 || 0.4 || 0.25 || 1.0 |- ! RP Cost | 2,000 || 4,000 || 8,000 || 16,000 || 32,000 || 64,000 || 2,000 || 4,000 || 8,000 || 16,000 || 32,000 || 64,000 || 1 |} === Genome Sequence: Base Temperature === Adjusts the midpoint of temperature tolerance for a new species. {| class="wikitable" ! Change (°C) !! +8 !! +12.5 !! +20 !! +30 !! +45 !! +65 !! +90 !! -8 !! -12.5 !! -20 !! -30 !! -45 !! -65 !! -90 !! Normal |- ! RP Cost | 2,000 || 4,000 || 8,000 || 16,000 || 32,000 || 64,000 || 128,000 || 2,000 || 4,000 || 8,000 || 16,000 || 32,000 || 64,000 || 128,000 || 1 |} === Genome Sequence: Temperature Range === Expands the allowable temperature range for a new species. {| class="wikitable" ! Increase (°C) !! +3 !! +5 !! +8 !! +12.5 !! +20 !! +30 !! +45 !! Normal |- ! RP Cost | 2,000 || 4,000 || 8,000 || 16,000 || 32,000 || 64,000 || 128,000 || 1 |} == Infantry Genetic Enhancements == Improves infantry hit points. {| class="wikitable" ! Enhancement !! Basic !! Improved !! Advanced |- ! HP Multiplier | 1.25 || 1.6 || 2.0 |- ! RP Cost | 5,000 || 10,000 || 20,000 |} == Terraforming == === Terraforming Module === A ship component that performs terraforming while in orbit. * **RP Cost:** 5,000 === Terraforming Rate === Gas (in atm) produced per year by one terraforming installation or module. {| class="wikitable" ! Rate (atm/year) !! 0.00032 !! 0.00040 !! 0.00048 !! 0.00060 !! 0.00075 !! 0.00096 !! 0.00120 !! 0.00150 !! 0.00190 !! 0.00240 !! 0.00300 !! 0.00375 |- ! RP Cost | 3,000 || 5,000 || 10,000 || 20,000 || 40,000 || 80,000 || 150,000 || 300,000 || 600,000 || 1,200,000 || 2,500,000 || 5,000,000 |} == Research Fields == * [[Biology and Genetics]] * [[Construction and Production]] * [[Defensive Systems]] * [[Direct Fire Weapons]] * [[Ground Research|Ground Combat]] * [[Logistics]] * [[Missile Research|Missiles]] * [[Power and Propulsion]] * [[Sensors and Control Systems]] [[Category:Research]]
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