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==Overview== A jump gate will permanently link distant systems and can be used by any ship whether it is your own, neutral, or hostile. It is advisable to ensure one can adequately defend a system before constructing a jump gate to it which will allow others' ships to travel freely through that gate. :'''Tip''': Once Constructed Jump gates cannot be destroyed or deconstructed by players under normal circumstances. Currently, the only way to remove a jump gate from the game is to use [[SpaceMaster Mode|Spacemaster (SM) mode]]. Jump gates extend the reach of your [[Commercial Shipping]]. The technology has been the backbone of many interstellar empires. Therefore there is a possibility that newly discovered [[system]]s may have the occasional jump gate, such gates can be found with active sensors even on an undiscovered Jump Point, and indicated by a red box. Of course, there is no way for the player to tell if this is an ancient jump gate or one created by a more recent [[NPR|civilization]].
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