Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Aurora 4x Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Tractor Beam
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Towing== You only need one tractor component to be able to tow, and ships are limited to one tractor beam each. * Open the Naval Organization window {{key|F4}} (or, in VB6, the Task Groups window {{key|F12}}). * In the Orders tab, ensure that the "Fleets" (or "Task Groups") box is checked, so you can select fleets as targets for orders. * Select the fleet containing the ship you wish to tractor. * In Actions Available, select "Tractor Specified Ship" or "Tractor Any Ship in Fleet". If you want to specify a ship, select the ship you wish to tractor. * Double-click, or click "Add Move", to queue the order. * Select your destination or route as you normally would for transit. * Once your route is plotted, choose the Release Tractored Ships option to deactivate the tractor beam. Tractored ships are automatically moved from their fleet into the fleet of the tractoring ship or ships. Multiple ships may be tractored in one set of orders as long as multiple tractoring ships are present. Upon release, tractored ships automatically form their own fleet as if they were split under the Special Orders / Organization tab. Shipyards may be selected similarly to the process above, with the initial target being the planet currently hosting the shipyard rather than a fleet. Ships may be transported normally through [[Jump Gate]]s using tractor beams.
Summary:
Please note that all contributions to Aurora 4x Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Aurora 4x Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Tractor Beam
(section)
Add topic