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===Overcrowding=== Each 5-day cycle, the total number of crew on the ship, the crew of any parasite craft, any survivors the ship has picked up and any survivors on the parasites are compared to the number of available berths. If there are more personnel than berths, morale will fall. Crew Morale is multiplied by (Berths / TotalPersonnel). As well as the morale effects of overcrowding, it is possible the ship's life support systems may be overloaded. Even though some ships will have extensive crew accommodations, most of that will be recreational facilities. The life support element of those systems is based on the expected crew numbers plus a 20% safety margin. If overcrowding exceeds 20%, there is a chance that life support systems may start to fail. During each 5-day cycle in which Total Personnel/Berths is greater than 1.2 (i.e. more than 20% overcrowded), each crew quarters system is checked for failure. If failures occur they will be automatically fixed by the ship's onboard maintenance supplies until those run out. Ships may carry small cryogenic facilities to allow them to pick up survivors without causing overcrowding or compromising their life support systems. [[Cryogenic Transport|Emergency Cryogenic]] might be a standard fitting on a cruiser and a larger component might be used by "hospital ships". When a ship is transporting survivors, the number of available cryogenic berths is deducted from the number of survivors before considering total personnel numbers in the overcrowding calculation. Any survivors on parasites with available cryogenic facilities will also be excluded from total personnel.
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