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Population and Production
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=== Civilians/Ind Status === {{screenshot|[[File:Economy-CiviliansIndStatus.png]]}} This tab gives details about the civilian sector as well as the status of various industrial sectors for this colony. ;Setup of Civilian Contracts This pane allows you to set up [[civilian contracts|civilian transport contracts]]. '''Installation Type''' contains a list of shippable installations. '''Contract Amount''' is the amount of the selected installation you want transported or delivered. '''Supply''' and '''Demand''' set whether this is a supply or demand contract. Outstanding Contracts / Contracts in Progress list the contracts this population has set up, and those that are under way. '''Add Contract''' adds a contract for the chosen quantity of the selected installation type to this population. Cancel cancels the selected contract. ;Civilian Colonization Status Here you can set whether the current population is a Destination of Colonists, Source of Colonists, or Stable. Civilian passenger ships (those having cryogenic transport of luxury passenger accommodations) will pick up colonists from source worlds and deliver them to destination worlds. By default, colonies with population greater than 25 million are treated as sources. ;Shut down or Active Industrial Sector This pane lets you turn off various industrial sectors at the selected population. You might want to do this if you are experiencing a worker shortage (on a new colony, perhaps). If there are not enough workers to cover all production, the production of every industry on the planet is reduced by an amount proportional to the shortfall. Pressing '''Shut Down''' next to any industrial sector will turn off production for that sector. This happens instantly. Reactivation takes six months.
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