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==Contacts Tab== [[File:SysMap Contacts Tab.png|||right|]] This tab allows you to modify how contacts are displayed. ;Civilian Transponder Status: * Toggles whether civilian ships keep their transponders on or off. ;Other Options: * Sensor Contacts: Toggles whether or not to show contacts found by the viewing race in the system. * Hide Active IDs: Toggles whether or not to hide IDs on the System Map so that similar active contacts will be grouped together. * Tracking Bonus: Toggles whether or not to show any tracking bonus gained through observing contacts over time. This bonus is used to reduce tracking speed penalties. * Distances: Toggles whether or not to show the distance from all contacts to the currently selected object. * Hostile SR: Toggles whether or not to show the estimated Sensor Range of detected hostile active sensors. * Active Only: Toggles whether or not only contacts detected by active sensors will be displayed. Useful for determining which Contacts are able to be fired upon with missiles. ;Contact Filter: * Allows the player to choose which contacts are shown in the Contact List. * Options are: ** All Contacts ** No Civilian ** No Civilian/Allied ** Neutral or Hostile ** Hostile Only ;Contact List: * The list of contacts in the system, filtered by the Contact Filter. ;Show Tac Intelligence button: * Brings up the ''Intelligence and Foreign Relations'' screen (''Tactical Intelligence'' tab) for the selected Contact.
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