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==Bottom Bar== {{Screenshot|[[File:ClassDesignBottom.png]]|state=frameless}} These buttons control certain actions pertaining to classes in general. '''Rename''' renames the currently selected class. '''Auto Rename''' automatically renames the class using a name from the race's theme. '''Random Name''' uses a random name drawn from any of the theme's in the database. '''Re-Number''' resets the name of each ship in the class to (Class Name) (Ship Number), and records the old name in the ship's "Additional Information" database record. '''New Hull''' adds a new record to the hull classification dropdown. The user is prompted for a name of the designation and a symbol. Hull classifications can't be removed via the game interface, they must be removed at the database level. '''Design Tech''' opens the component design screen. '''New''' creates a new class, using a name from the empire's theme. '''Delete''' deletes the currently selected class. This should only be done when there are no instances of the craft in existence. Mark it as obsolete instead if you want to hide it from the dropdown. '''NPR Class''' is used by Steve to design class templates by NPRs. I'm not sure how it works. '''New Armour''' is used when a design is copied from a design that uses older armor than the best currently researched. Pressing this button will replace the armor on the current design with the most recent armor tech. '''Lock Design''' is used to lock a design into place so you don't accidentally change anything. The design also automatically locks when a civilian builds the design or you tool one of your shipyards for it. This prevents already existing ships from being updated if you change the design afterwards. This can be forced anyway in SM mode by choosing '''Unlock''' (which shows up in SM mode after the design has been locked) and then opening each ship of that design in the individual ship window to update it. This is useful if you accidentally forget to give your top of the line combat ship an active sensor or fire control and don't want to RP the bungle. '''Copy Design''' creates an unlocked copy of the currently selected design. '''SM Mode''' allows you to turn that mode on from this screen. '''Refresh Tech''' causes any newly designed components to show up in the component lists. '''Obso Comp''' marks the selected ship component as obsolete in the tech table. '''Fleet Assigns''' opens up the [[Class Deployments]] window, which breaks down your ship classes into a TreeView which shows the fleet assignments of each ship of each class. '''View Tech''' opens the technology report window (covered later). '''Text File''' exports all ship designs into a text file. '''No Theme Name''' suppresses the use of a racial theme name when creating a new design. The design is given a generic name like Class #2023. '''Hide Obsolete''' hides obsolete designs from the Class dropdown. The various '''Sort''' radio buttons sort the Class dropdown by the indicated criterion.
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