Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
How to contribute
Search
Search
Appearance
Create account
Log in
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Editing
Fighter
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Building and Maintenance == Fighters can be fabricated on a colony with [[Fighter Factory|Fighter Factories]], a type of [[Installations|installation]]. From the [[Population_and_Production#Industry|Industry]] tab {{key|F2}} there is a pull-down menu called Construction Options. Select Fighters. A list of all your fighter designs will appear. Select one, and just like ordinary construction, place a number and a percentage. Unlike ordinary construction, you also have to give define a [[fleet]]/[[Task Groups|task group]] for the new production. In VB6, it is '''important''' that you do this, as any fighters made without a task group designation will be '''lost'''. (In C#, a new fleet will simply be created) Fighters will frequently operate from motherships. These might be huge [[Carrier]] leviathans, small cruisers or your colonies (Note: in VB6, this involves [[Planetary Defence Centre|PDCs]]). Any class with a [[hangar deck]], [[boat bay]], or both, with enough space, can serve as a valid mothership. These provide a capability to house fighters and repair, refuel, and rearm them. In C#, fighters can also operate just like any other ship. In VB6, fighters are not serviced by maintenance facilities nor can be refitted.
Summary:
Please note that all contributions to Aurora 4x Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Aurora 4x Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Fighter
(section)
Add topic