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==Creation== In [[CSharp|C#]], a player can create their own stabilised Lagrange points with ships equipped with a stabilisation module. Any planet or moon with a mass 0.25 Earth masses or larger can have a Lagrange point added. Points around smaller bodies take longer time to stabilise. The time in months required to stabilise a Lagrange point for a given body is equal to: <code>60 / SQRT(Planet Mass)</code>. The production bonus of the ship commander will reduce this time. Some examples from the Solar System: *Jupiter has a mass of 317 so it already has a stable Lagrange point. *Saturn has a mass of 95 and would require six months. *Uranus has a mass of 14 and would require 1.3 years. *Neptune has a mass of 17 and would require 1.2 years. *Earth has a mass of 1 and would require 5 years. *Venus has a mass of 0.82 and would require 5.5 years. Mars has a mass of 0.11 and Mercury has a mass of 0.055 so they are too small. A new 'Stabilise Lagrange Point' order is available for bodies where stabilisation is possible. The stabilisation ship remains at the associated body while the task is carried out. Apart from the location and different required time, this is very similar to a jump point stabilisation task. [http://aurora2.pentarch.org/index.php?topic=8495.msg116230#msg116230 01 Sep 2019] [http://aurora2.pentarch.org/index.php?topic=8495.msg118861#msg118861 14 Feb 2020]
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