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=== Setting Up a New Colony === Colonies can be established on the surface of almost any [[body|system body]], with the exception of gas giants. The 'system view' {{key|F9}} provides you with pertinent information about known bodies. You can alternately use the 'potential colonies' {{key|Ctrl+A}} view in [[VB6]], or the 'mineral survey' view in [[CSharp|C#]]. Additional information about the planets mineral deposits and archaeological sites can be made available by conducting [[survey]]s. Once decided either: Right-click the planet on the 'system map', and select "New Colony" from the populations sub-menu; or select the planet from the 'system view' list, and click the "Add Colony" button at the bottom. Your new colony will now appear in the [[Population and Production]] screen {{key|F2}}, although this is initially a purely administrative label. In order to actually have a working economic presence on a world, some [[installations]] must be put in place. Cargo ships can be ordered to lift installations from another colony and drop them here. Note: Colonies can be abandoned at any time. Click the "Abandon Colony" at the bottom of the Population window. Everything you leave behind will be lost and cannot be recovered later.
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