Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Aurora 4x Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Advanced Warship Tutorial
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Weapons== Now it is time to add weapons. Fill your ship up with weapons and appropriate [[power plants]] (for beam weapons) or [[magazine|magazines]] (for missile weapons) until you hit your set tonnage. Weapons are the fanciest and most exciting part, but there is a thing as 'too many guns'. Armor, Engineering Spaces, Engines and Fuel are dull, but as important for an effective fighting unit. [[Hangar deck|Hangars]] can also be added here, they are the 'weapon' of a carrier. [[VB6]] only: If you use hangars, you need to check the 'Keep excess Q' flag, and add additional spare berths for the crew of your parasites. Without this, the ship suffers from overcrowding, and life support will eventually fail, killing your crew. [[CSharp|C# only]]: Remember that beam weapons in C# can consume MSP when they're fired. Make sure you have enough MSP to fire your weapons for as long as you'll need them. This should be in addition to the MSP you need for getting to and from the fight, and for damage control during the fight. For space combat this isn't necessarily a huge requirement, but for planetary bombardment it can be quite significant.
Summary:
Please note that all contributions to Aurora 4x Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Aurora 4x Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Advanced Warship Tutorial
(section)
Add topic