Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
How to contribute
Search
Search
Appearance
Create account
Log in
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Editing
C-Class Design
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Design Buttons (Bottom) === These buttons are used to actually complete your designs, and work with related windows. Top row: * New Ship Class will leave the class you're working on, and begin design of a new class from scratch. * Rename Class and Select Name will name your class. Rename is a text box, Select gives you the [[name lists]] built into the game, and lets you pick from those lists. * Lock Class finalizes a design, at which point your components, armour, and deployment time can no longer be changed. If it's been locked, this button will say Unlock Class. Unlocking a class can only be done in [[SpaceMaster Mode]]. * Copy class creates a new class, but the new class will start as a duplicate of the class you're currently working on. * If you have a prototype component selected, the Research Proto button will add the selected prototype as a research option for your scientists to work on. * Create Template makes a template version of the class, which will show up in the Class Templates tab. Bottom row: * Rename Comp lets you rename the component you have selected. * Obso Comp lets you mark the selected component as obsolete. * Design Tech opens the {{key|F10}} [[Create Research Project]] screen. * View Tech brings up a list of your existing [[Player Designed Systems|researched components]]. * Refresh Tech updates the window to include any new tech you've researched. * Update Armour will change the ship's armour to the highest-tech variety of armour. * New Hull, adds a new Ship Classification type to the drop-down menu along with abbreviation. * Wide View will change the screen so both component lists are visible at once. The button will then say Normal View, and return you to the default view. * Delete Class does exactly what it says. A class cannot be deleted if there are any ships of that class in service.
Summary:
Please note that all contributions to Aurora 4x Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Aurora 4x Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
C-Class Design
(section)
Add topic