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Asteroid mining module
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{{vb6 only|[[Orbital Mining Module]]}} {{ComponentInfo |type = Core |class = Commercial |techbranch = Construction / Production |staticsizehs = 100 |staticsizetn = 5000 |partcost = 120 |ducost = 60 |cdcost = 60 |crewreq = 50 }} An '''asteroid mining module''' is a medium sized ship module that can extract minerals from small solar bodies like asteroids and comets. They mine at the base researched rate modified by availability (a base rate of 10 tons mining minerals with .5 availability will produce 5 tons per year). The minerals are left on the planet until gathered by either a freighter or a mass driver. A colony '''must''' be present on the asteroid in order to store the minerals, or else the mining module will not operate. Asteroid mining modules are very efficient for [[Asteroid_mining|mining asteroids]] as they allow the delivery of multiple mines with a single order. However, as they will not mine planets or moons, they won't replace automated and manned mines for large scale mining projects. ;Caution If you have a group of miners in orbit around an asteroid, don't send new ships to join that task group. You must send ships to the asteroid first, then tell them to join the task group, otherwise their mining rate won't be added to the total. The same applies to sorium harvesters, terraformers, orbital habitats and maintenance vessels. {{Components}} [[Category:Components]]
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