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[[File:Event_Log_CSharp.png|thumb|Event Updates window (C#)]] {{generic}} The '''Event Updates''' window, also known as the '''Event Log''', is an [[interface]] window that tells you everything that happened in your empire during the last [[Time, Turns and Interrupts|time increment]]. The interface varies between [[versions]], so see version-specific pages for details, but both versions use the window in very similar ways. In [[CSharp|C#]], you access the window by clicking the "Open Events Window" button (which looks like a small calendar with "15" on it) in the main game window. In [[VB6]], it can be accessed through the main Menu bar by clicking on SpaceMaster and then on Event Updates {{Key|Ctrl+F3}}. It may also be accessed through via the Events Button on the [[System Map]] icon bar. Events may be colour-coded in various ways, to allow the player to more easily spot important information. Many players with the ability elect to leave this window open in a separate area of their displays in order to view events as they occur during even automated turns. [[File:Eventlog.png|thumb|Event Updates window (VB6)]] The event log will also tell you how long that time increment was, in case breaking events caused the game to advance less time than you'd ordered. Note that using any of the filters will NOT impact the game's logic as to creating [[interrupt]]s. [[Category:Tutorial]] [[Category:Interface]]
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