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{{bothversions}} A Jump tender is a [[ship]] capable of allowing other ships to transit out of the system through unstable [[jump point]]s. ==Overview== For any given ship tonnage, a ship which is not burdened with [[jump drive]]s can be better equipped, armed and or armored than a ship which must carry those jump drives. Jump tenders takes advantage of this fact, allowing the [[Commercial Shipping|private sector]] to establish inter system trade routes without the economical burden of equipping jump drives, and offer better [[fleet]] specialization. Fleets operating in deep space, will often relay on dedicated fleet jump tenders. Tenders carrying capacity is determined by its [[Jump drive]] characteristics. Commercial tenders equipped with commercial jump drive designs, will be able to support larger mass compared to same size military jump drive, while being unable to port military ships. ==Usage== Jump tenders do not need to be in a task group with the transiting ship or ships, nor do they need to be at a particular end of the jump point being used. A single tender parked at either end of a non-gate-equipped jump point will allow any ship which is within its capacity to transport to use the Standard Transit command as if there were a gate installed. Simply station the jump ship at the point and create a transit order for the second fleet. It will also automatically service ship of [[Diplomacy|friendly and allied]] Races. Remember: * Ships with '''military''' engines can only be escorted by a ship with a military jump drive. * Ships with '''commercial''' engines can be escorted by ships with either military or commercial jump drives. * It doesn't matter which side the jump ship is on, other ships can jump either way. Note: In [[VB6]], the '''maximum size''' of ship that can be escorted through has to be less than the jump ship '''and''' the jump drive rating. For example, if you have a 28 000 tons jump ship, you will only be able to open a wormhole for ships of 28 000 tons or less, regardless of your jump drive efficiency. This rule does not apply in [[CSharp|C#]]. [[category:Ship Types]]
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