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Plasma Carronade
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{{bothversions}} ==Description== A Plasma Carronade is a close-range, high-damage energy weapon. They have a maximum range of Base Damage * 10000km Their rate of fire is Base Damage / Capacitor Recharge Rate * 5s Plasma Carronades cannot be mounted in [[turret]]s, but can use a [[spinal mount]]. ==Usage== Plasma Carronades pack more punch than an equivalent tech level [[Lasers|laser]] or even [[Railguns|railgun]], while being smaller. This makes them a perfect choice for a close-range knife fight, however any carronade ship will have to be well-armored to survive the approach to said close range. They're a great choice for both damage-per-second needs and alpha strike, with their large caliber and spinal mounts aiding the latter and allowing them to deal truly staggering amounts of damage in a single shot. ==Damage Profile== {{Template: Damage Profiles}} Plasma Carronades have shallow-gradient [[Damage Profile|damage profiles]] compared to other weapon types - they tend to spread their damage out more, instead of concentrating it to punch through thick [[armor]]. ==Components== ===Plasma Carronade Size=== Plasma Carronades have bigger focal sizes than a laser of equivalent tech level. This results in higher per-hit damage, as well as higher power requirement (like lasers, it is equal to base damage of a carronade). {| border="1" class="wikitable" style="text-align: center;" |+ Carronade Calibre ! Carronade Size !! 15cm !! 20cm !! 25cm !! 30cm !! 35cm !! 40cm !! 50cm !! 60cm !! 70cm !! 80cm !! 100cm |- ! Size (HS) | 2.5 || 3 || 4 || 5 || 5.5 || 6.5 || 8 || 9.5 || 11.5 || 13 || 16 |- ! Base Damage | 6 || 10 || 16 || 24 || 32 || 42 || 65 || 94 || 128 || 168 || 262 |- ! RP cost |2,000||4,000||8,000||15,000||30,000||60,000||125,000||250,000||300,000||600,000||1,200,000 |} ===Capacitor Recharge Rate=== {| border="1" class="wikitable" style="text-align: center;" |+ Capacitor Recharge Rate ! Recharge Rate !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 8 !! 10 !! 12 !! 16 !! 20 !! 25 |- ! RP cost |1,000||2,000||4,000||8,000||15,000||30,000||60,000||125,000||250,000||500,000||1,000,000||2,000,000 |} ===Energy Weapon Mount=== '''Energy Weapon Mount''' allow to design a larger weapons than could normally be constructed using available technology. A ship can only mount one spinal weapon and they cannot be mounted in turrets. The possibilities are Standard Mount, Spinal Mount and Advanced Spinal Mount. A Spinal Mount increases the focal size by 25%, and an Advanced Spinal Mount increases it by 50%. This increases all bases stats, as discussed above. {| class="wikitable" style="text-align: center;" ! Reduction !! Standard !! Spinal Mount !! Advanced Spinal |- ! Focal Size | 1 || 1.25 || 1.5 |- ! RP cost | - || 5,000 || 20,000 |} {{Components}} [[Category:Components]] [[Category:Designed Systems]] [[Category:Beam Weapons]]
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