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{{bothversions}} ==Description== Troop Transport Bays are used to transport [[ground forces]], so that they can be moved between your own [[colonies]], invade enemy colonies, or engage in boarding actions against other ships. ==[[CSharp|C#]] Variants== There are four categories of troop transport bay in C# - conventional, standard, boarding, and drop. The latter three categories come in multiple sizes, but all of these sizes are researched by a single technology. * Conventional bays are inefficient, but researched at the start of the game even on a conventional start. * Standard bays are the most cost-efficient choice, and they are researched at the start of the game on a [[Trans-Newtonian]] start. The tech costs 1,000 RP in a conventional start. * Boarding bays are required to make inter-ship [[boarding]] attacks. The tech costs 2,500 RP. * Drop bays are mostly used for ground invasions, as they unload instantly. The tech costs 2,500 RP. All troop transport bays are commercial components, and require the [[minerals]] Duranium, Neutronium, and Mercassium to build. {| border="1" class="wikitable sortable" style="text-align: center" |+ Troop Transport Bays ! Name !! Type !! Size (t) !! Capacity (t) !! Cost |- | Troop Transport Bay - Very Small || Standard || 100 || 100 || 3 |- | Troop Transport Boarding Bay - Very Small || Boarding || 110 || 100 || 4.5 |- | Troop Transport Drop Bay - Very Small || Drop || 120 || 100 || 7.5 |- | Troop Transport Bay - Small || Standard || 250 || 250 || 6 |- | Troop Transport Boarding Bay - Small || Boarding || 275 || 250 || 9 |- | Troop Transport Drop Bay - Small || Drop || 300 || 250 || 15 |- | Troop Transport Bay - Conventional || Conventional || 2,000 || 1,000 || 20 |- | Troop Transport Bay - Standard || Standard || 1,000 || 1,000 || 20 |- | Troop Transport Boarding Bay - Standard || Boarding || 1,100 || 1,000 || 30 |- | Troop Transport Drop Bay - Standard || Drop || 1,200 || 1,000 || 50 |- | Troop Transport Bay - Large || Standard || 5,000 || 5,000 || 80 |- | Troop Transport Drop Bay - Large || Drop || 6,000 || 5,000 || 200 |- | Troop Transport Bay - Very Large || Standard || 25,000 || 25,000 || 320 |- | Troop Transport Drop Bay - Very Large || Drop || 30,000 || 25,000 || 800 |} ==VB6 Variants== Troop transport bays are large, and slow to load and unload. However they are civilian components, unlike the drop modules. The base Load/unload time is 10 days for any number brigade-sized troop transport modules. This number can be reduced by cargo handling systems (the load time is divided by 5 times the number of cargo handling systems) by commercial spaceports (load time divided by spaceport level + 1), and by the logistical value of the ship's task force and commander, as well as the governor at the colony where loading or unloading is taking place. See the Summary Table on the [[Ground forces]] page for unit sizes. Unlike installations, ground forces cannot be split into smaller segments for ease of transport. Also see [[Combat Drop Module]]. {| border="1" class="wikitable" style="text-align: center" |+ Troop Transport Bay ! Size !!Battalion!! Company |- ! Size | 50 || 10 |- ! Capacity | 1 || 0.2 |- !RP Cost | 2,000 || 2,000 |} {{Components}} [[Category:Components]]
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