Naval Headquarters: Difference between revisions
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The Naval Headquarters is an [[Installation]] that allows commanders to apply bonuses to fleets within their radius similar to the effect a [[Sector Command]] has on populations. | The Naval Headquarters is an [[Installation]] that allows commanders to apply bonuses to fleets within their radius similar to the effect a [[Sector Command]] has on populations. Each doubling of the level adds +1 to the command radius. For example, level 1 has a Radius of 1, level 2 has a radius of 2, level 4 has a radius of 3, level 8 has a radius of 4, etc... The command radius of the Admin Command is based on the Naval Headquarters in which it is based (with modifications for certain types of Admin Command). A single Naval Headquarters can support multiple Admin Commands. | ||
[[Category:Installations]] | [[Category:Installations]] | ||
Revision as of 08:23, 28 June 2026
| Naval Headquarters | |
|---|---|
| Cargo Size | — |
| Population Required | 0 |
| Total Cost (BP) | 1,200 |
| Duranium | — |
| Neutronium | — |
| Corbomite | — |
| Tritanium | — |
| Boronide | 400 |
| Mercassium | 400 |
| Sorium | — |
| Uridium | 400 |
| Corundium | — |
| Gallicite | — |
| Vendarite | — |
The Naval Headquarters is an Installation that allows commanders to apply bonuses to fleets within their radius similar to the effect a Sector Command has on populations. Each doubling of the level adds +1 to the command radius. For example, level 1 has a Radius of 1, level 2 has a radius of 2, level 4 has a radius of 3, level 8 has a radius of 4, etc... The command radius of the Admin Command is based on the Naval Headquarters in which it is based (with modifications for certain types of Admin Command). A single Naval Headquarters can support multiple Admin Commands.