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Naval Headquarters

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Naval Headquarters
Specifications
Cargo Size —
Workers Required 0
Production Cost
Wealth (BP) 1,200
Duranium {{{duranium}}}
Neutronium {{{neutronium}}}
Corbomite {{{corbomite}}}
Tritanium {{{tritanium}}}
Boronide 400
Mercassium 400
Vendarite {{{vendarite}}}
Sorium {{{sorium}}}
Uridium 400
Corundium {{{corundium}}}
Gallicite {{{gallicite}}}

The Naval Headquarters is an Installation that allows commanders to apply bonuses to fleets within their radius similar to the effect a Sector Command has on populations. Each doubling of the level adds +1 to the command radius. For example, level 1 has a Radius of 1, level 2 has a radius of 2, level 4 has a radius of 3, level 8 has a radius of 4, etc... The command radius of the Admin Command is based on the Naval Headquarters in which it is based (with modifications for certain types of Admin Command). A single Naval Headquarters can support multiple Admin Commands.