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{{ComponentInfo |type = Core |class = Commercial |techbranch = Logistics |varpartvalue = Population |var1name = Ark Module |var1value = 200,000 |var1size = 10,000 |ducost = 50 |bocost = 50 |mecost = 100 |crewreq = 30 }} An Ark Module is a ship [[component]] that allows you to house colonists in orbit around a [[colony]], instead of needing them to live on the surface. They are most useful for worlds that have high [[colony cost]]s, where planetary workforce is difficult to support. They are the [[CSharp|C#]] equivalent to [[VB6]]'s [[Orbital Habitat Module]]s. Each Ark Module provides [[infrastructure|living space]] to house 200,000 colonists. To be used, the ship must be in orbit of one of your [[colony|colonies]]. The Ark can neither transport colonists, nor hold a population in deep space - it only increases the population capacity of the [[body]] that it orbits. Due to their immense size, they are almost always built into [[space station]]s, and moved to their destination by [[tug]]. To fill them with colonists, it's the same as filling any other colony with colonists. Either send your [[Cryogenic Transport|colony ships]] to the planet, or wait for the [[Commercial Shipping]] lines to do it for you. {{Components}} [[Category:Components]]
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