Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Aurora 4x Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Editing
Cargo Hold
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{bothversions}} {{ComponentInfo |type = Core |class = Commercial |techbranch = Logistics / Ground Combat |varpartvalue = Cargo |var1name = Small |var1value = 5000 |var1size = 100 |var2name = Standard |var2value = 25000 |var2size = 500 |crewreq = <!-- Crew required per module --> |misctext = <!-- If it needs addl. text this will appear at the foot of the box --> }} ==Description== '''Cargo Holds''' can transport minerals, facilities and components. The base Load/Unload Time is 500,000 seconds (roughly 5 days, 19 hours) per standard cargo bay in [[CSharp|C#]], or 50 hours per standard cargo bay in [[VB6]]. This is multiplied by the actual cargo capacity, so a C# ship with one large cargo bay (5x the size of a standard one) would have a base unload time that's five times longer, or 2,500,000 seconds. This number can be reduced by [[Cargo Handling System]]s([[VB6]])/[[Cargo Shuttle Bay]]s([[CSharp|C#]]) (the load time is divided by the cargo handling multiplier), by commercial [[Spaceport]]s and [[Cargo Shuttle Station]]s (load time divided by combined level + 1), by the Logistics skill of the ship's [[Naval Admin Commands|Naval Admin Command]](C#)/[[Task Force]](VB6) and [[Leaders|commander]], and by the Logistics skill of the [[Leaders|governor]] at the [[colony]] where loading or unloading is taking place. In C#, the load/unload time of a ship is displayed on the [[Class Design]] window, near the top right, as "Load Time". The time is shown as days:hours:minutes, so 5:18:53 would be 5 days, 18 hours, and 53 minutes. ==Usage== Most planetary [[installations]], such as factories, mines, etc., weigh 25,000 tons, and some go up to 1,000,000 tons. However, they can be disassembled into smaller parts as needed, with those smaller parts getting transported separately. Note that one point of minerals weighs two tons, not one. ==Variants== {| border="1" class="wikitable" style="text-align: center" |+ Cargo Hold ! Cargo Hold !! Shuttle !! Tiny !! Small !! Standard !! Large |- ! Version | [[CSharp|C#]] only || C# only || Both || Both || C# only |- ! Size (tons) | 50 || 500 || 5,000 || 25,000 || 125,000 |- ! Capacity (tons) | 50 || 500 || 5,000 || 25,000 || 125,000 |- ! Build Cost | 0.2 || 1.5 || 12 || 50 || 200 |- ! Crew | 1 || 1 || 2 || 5 || 15 |} {{Components}} [[Category:Components]]
Summary:
Please note that all contributions to Aurora 4x Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Aurora 4x Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Pages included on this page:
Template:Bothversions
(
edit
)
Template:ComponentInfo
(
edit
)
Template:Components
(
edit
)
Search
Search
Editing
Cargo Hold
Add topic