Category:VB6: Difference between revisions
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Created page with "This category contains pages related to the legacy VB6 version of Aurora 4X. It serves as an archive for mechanics, interfaces, and documentation that applied to the pre-C# edition of the game. Pages in this category describe systems, rules, and UI behaviors that differ from or no longer exist in the current C# version. Use this category for: • Pages describing VB6-only mechanics • Legacy interface documentation • Deprecated rules or systems replaced in C#..." |
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== Aurora VB6 Legacy Archive == | |||
This category contains pages related to the legacy VB6 version of Aurora 4X. | This category contains pages related to the legacy VB6 version of Aurora 4X. | ||
It serves as an archive for mechanics, interfaces, and documentation that applied | It serves as an archive for mechanics, interfaces, and documentation that applied | ||
Latest revision as of 22:02, 5 April 2026
Aurora VB6 Legacy Archive
[edit]This category contains pages related to the legacy VB6 version of Aurora 4X. It serves as an archive for mechanics, interfaces, and documentation that applied to the pre-C# edition of the game. Pages in this category describe systems, rules, and UI behaviors that differ from or no longer exist in the current C# version.
Use this category for: • Pages describing VB6-only mechanics • Legacy interface documentation • Deprecated rules or systems replaced in C# • Historical reference material for older campaigns
Do not place C# mechanics, updated rules, or current gameplay pages here.
Pages in category "VB6"
The following 26 pages are in this category, out of 26 total.