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VB-ECCM

From Aurora 4x Wiki

Electronic Counter-Counter-Measures. It offsets the effects of enemy ECM by 10% per level, e.g. an ECCM-1 would reduce the effect of an ECM-3 to 20% reduction in fire-control-range instead of 30%.

Unlike ECM components, a ship can have multiple ECCMs. Each ECCM needs to be assigned to a specific fire control. A fire control can have only one ECCM assigned to it.

Similar to ECM, this component does not need to be designed. As soon as you have finished the research, you'll find a new component available in the ship design window.

There is a research line that allows you to build Compact ECCM systems that have the same effects but only a size of 1 HS (50 tons).

Researchable levels: 1-10

Size: 3 HS (150 tons)

List of Components

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Engines and Power Plants: EngineFuel StorageJump EnginePower Plants
Beam Weaponry: Beam Fire ControlLasersParticle BeamsMesonsHigh-Powered MicrowavePlasma CarronadeRailgunsGauss Cannons
Missile Weaponry: Missile Fire ControlMissile LaunchersMagazines
Defensive Systems: ArmorShieldsCIWSSensor JammerFire Control JammerMissile JammerDecoy LauncherCloaking Device
Maintenance and Repairs: Engineering SpacesMaintenance Storage BayDamage ControlMaintenance module
Carriers and Fighters: Hangar deckFighter Pod Bay
Sensors: Active SensorEM SensorThermal SensorGeological Survey SensorsGravitational Survey SensorsELINT Modules
Command and Control: BridgeFlag BridgeAuxiliary ControlScience DepartmentMain EngineeringCombat Information CentrePrimary Flight Control
Transportation: Cargo HoldTroop Transport BayCryogenic TransportPassenger Accommodation
Logistics: Cargo Shuttle BayRefuelling SystemOrdnance Transfer SystemTractor Beam
Production: Orbital Mining ModuleSorium HarvesterTerraforming ModuleJump Point Stabilisation ModuleSalvage Module