Asteroid mining module: Difference between revisions
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Latest revision as of 19:09, 22 February 2026
| Component Information | |
|---|---|
| Type | Core |
| Class | Commercial |
| Tech Branch | Construction / Production |
| Specifications | |
| Size (HS) | 100 |
| Crew Required | 50 |
| Cost | |
| Wealth | 120 |
| Duranium | 60 |
| Neutronium | 0 |
| Corbomite | 0 |
| Tritanium | 0 |
| Boronide | 0 |
| Mercassium | 0 |
| Vendarite | 0 |
| Sorium | 0 |
| Uridium | 0 |
| Corundium | 0 |
| Gallicite | 0 |
An asteroid mining module is a medium sized ship module that can extract minerals from small solar bodies like asteroids and comets. They mine at the base researched rate modified by availability (a base rate of 10 tons mining minerals with .5 availability will produce 5 tons per year). The minerals are left on the planet until gathered by either a freighter or a mass driver. A colony must be present on the asteroid in order to store the minerals, or else the mining module will not operate.
Asteroid mining modules are very efficient for mining asteroids as they allow the delivery of multiple mines with a single order. However, as they will not mine planets or moons, they won't replace automated and manned mines for large scale mining projects.
- Caution
If you have a group of miners in orbit around an asteroid, don't send new ships to join that task group. You must send ships to the asteroid first, then tell them to join the task group, otherwise their mining rate won't be added to the total. The same applies to sorium harvesters, terraformers, orbital habitats and maintenance vessels.
List of Components
[edit]Engines and Power Plants: Engine • Fuel Storage • Jump Engine • Power Plants
Beam Weaponry: Beam Fire Control • Lasers • Particle Beams • Mesons • High-Powered Microwave • Plasma Carronade • Railguns • Gauss Cannons
Missile Weaponry: Missile Fire Control • Missile Launchers • Magazines
Defensive Systems: Armor • Shields • CIWS • Sensor Jammer • Fire Control Jammer • Missile Jammer • Decoy Launcher • Cloaking Device
Maintenance and Repairs: Engineering Spaces • Maintenance Storage Bay • Damage Control • Maintenance module
Carriers and Fighters: Hangar deck • Fighter Pod Bay
Sensors: Active Sensor • EM Sensor • Thermal Sensor • Geological Survey Sensors • Gravitational Survey Sensors • ELINT Modules
Command and Control: Bridge • Flag Bridge • Auxiliary Control • Science Department • Main Engineering • Combat Information Centre • Primary Flight Control
Transportation: Cargo Hold • Troop Transport Bay • Cryogenic Transport • Passenger Accommodation
Logistics: Cargo Shuttle Bay • Refuelling System • Ordnance Transfer System • Tractor Beam
Production: Orbital Mining Module • Sorium Harvester • Terraforming Module • Jump Point Stabilisation Module • Salvage Module