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This article contains information relevant to both the C# and VB6 versions of Aurora.

Where differences exist, they are noted in the appropriate sections.


Description

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Troop Transport Bays are used to transport ground forces, so that they can be moved between your own colonies, invade enemy colonies, or engage in boarding actions against other ships.

C# Variants

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There are four categories of troop transport bay in C# - conventional, standard, boarding, and drop. The latter three categories come in multiple sizes, but all of these sizes are researched by a single technology.

  • Conventional bays are inefficient, but researched at the start of the game even on a conventional start.
  • Standard bays are the most cost-efficient choice, and they are researched at the start of the game on a Trans-Newtonian start. The tech costs 1,000 RP in a conventional start.
  • Boarding bays are required to make inter-ship boarding attacks. The tech costs 2,500 RP.
  • Drop bays are mostly used for ground invasions, as they unload instantly. The tech costs 2,500 RP.

All troop transport bays are commercial components, and require the minerals Duranium, Neutronium, and Mercassium to build.

Troop Transport Bays
Name Type Size (t) Capacity (t) Cost
Troop Transport Bay - Very Small Standard 100 100 3
Troop Transport Boarding Bay - Very Small Boarding 110 100 4.5
Troop Transport Drop Bay - Very Small Drop 120 100 7.5
Troop Transport Bay - Small Standard 250 250 6
Troop Transport Boarding Bay - Small Boarding 275 250 9
Troop Transport Drop Bay - Small Drop 300 250 15
Troop Transport Bay - Conventional Conventional 2,000 1,000 20
Troop Transport Bay - Standard Standard 1,000 1,000 20
Troop Transport Boarding Bay - Standard Boarding 1,100 1,000 30
Troop Transport Drop Bay - Standard Drop 1,200 1,000 50
Troop Transport Bay - Large Standard 5,000 5,000 80
Troop Transport Drop Bay - Large Drop 6,000 5,000 200
Troop Transport Bay - Very Large Standard 25,000 25,000 320
Troop Transport Drop Bay - Very Large Drop 30,000 25,000 800

VB6 Variants

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Troop transport bays are large, and slow to load and unload. However they are civilian components, unlike the drop modules.

The base Load/unload time is 10 days for any number brigade-sized troop transport modules. This number can be reduced by cargo handling systems (the load time is divided by 5 times the number of cargo handling systems) by commercial spaceports (load time divided by spaceport level + 1), and by the logistical value of the ship's task force and commander, as well as the governor at the colony where loading or unloading is taking place.

See the Summary Table on the Ground forces page for unit sizes. Unlike installations, ground forces cannot be split into smaller segments for ease of transport.

Also see Combat Drop Module.

Troop Transport Bay
Size Battalion Company
Size 50 10
Capacity 1 0.2
RP Cost 2,000 2,000