Jump Gate Construction Module
Template:Vb6 only Jump Gate Construction Modules is a component which can be used to build Jump Gates.
Usage
A Jump Gate Construction Ship is a design with a Jump Gate Construction Module. These designs gain the special 'construct jump gate' order at a jump point.
The "Jump Gate Construction Module 180" is the jumpgate prerequisite module, which would allow to construct a jumpgate in 180 days. Once the research project is completed, additional research will become available. "Jump Gate Construction Module [time]" will further reduce the amount of time required to build a jump gate, and "Small Jump Gate Construction Module", which has the benefit of being smaller in tonnage (HS), but will take 360 days game time to complete construction of a jump gate.
Note: The effect of Modules do not stack, only one ship can construct a gate on a point at a time, and only one Jump Gate can be built on a Jump Point ever.
Variants
| Construction time | 360 | 180 | 150 | 120 | 90 | 60 | 45 | 30 | 20 |
|---|---|---|---|---|---|---|---|---|---|
| RP Cost | 2,500 | 5,000 | 10,000 | 20,000 | 40,000 | 80,000 | 150,000 | 300,000 | 600,000 |
Construction time is an estimate of how long would it take to stabilize a wormhole, in days. The 360 day construction module is better known as the "Small Jump Gate Construction Module". Research wise this is a stand alone system and is not a prerequisite system for any of the faster "Jump Gate Construction Module [time]" modules.
List of Components
Engines and Power Plants: Engine • Fuel Storage • Jump Engine • Power Plants
Beam Weaponry: Beam Fire Control • Lasers • Particle Beams • Mesons • High-Powered Microwave • Plasma Carronade • Railguns • Gauss Cannons
Missile Weaponry: Missile Fire Control • Missile Launchers • Magazines
Defensive Systems: Armor • Shields • CIWS • Sensor Jammer • Fire Control Jammer • Missile Jammer • Decoy Launcher • Cloaking Device
Maintenance and Repairs: Engineering Spaces • Maintenance Storage Bay • Damage Control • Maintenance module
Carriers and Fighters: Hangar deck • Fighter Pod Bay
Sensors: Active Sensor • EM Sensor • Thermal Sensor • Geological Survey Sensors • Gravitational Survey Sensors • ELINT Modules
Command and Control: Bridge • Flag Bridge • Auxiliary Control • Science Department • Main Engineering • Combat Information Centre • Primary Flight Control
Transportation: Cargo Hold • Troop Transport Bay • Cryogenic Transport • Passenger Accommodation
Logistics: Cargo Shuttle Bay • Refuelling System • Ordnance Transfer System • Tractor Beam
Production: Orbital Mining Module • Sorium Harvester • Terraforming Module • Jump Point Stabilisation Module • Salvage Module