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Command and Control

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Revision as of 22:01, 15 October 2024 by en>Alsadius (Fixed links)
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Command and control modules are components for ships in the C# version of Aurora. They are used to allow your leaders to offer command bonuses to your ships.

  • The Bridge component is the most basic C&C component, required on ships of 1000+ tons. It does not actually have any in-game benefits, as the ship's commander has the same effect with or without a bridge.
  • The Auxiliary Control component allows your ship to have an Executive Officer, to oversee crew training.
  • The Science Department component allows your ship to have a Science Officer, to oversee survey work.
  • The Main Engineering component allows your ship to have a Chief Engineer, to improve maintenance.
  • The Combat Information Centre ("CIC") component allows your ship to have a Tactical Officer, to help in combat.
  • The Primary Flight Control component allows your ship to have a Commander, Air Group, to help with fighter operations.
  • The Flag Bridge component allows your ship to carry a Fleet Commander, who gives a crew reaction skill bonus to all ships in the fleet. (A fleet with no Flag Bridge will still have a fleet commander listed, but they will offer no bonus).

Each of these modules sets a minimum rank for the ship's commanding officer. The commander's actual minimum rank on the final ship is the highest of these values.

Statistics

Component Size (HS) Cost (BP) Ship CO Minimum Rank Officer Minimum Rank Officer Bonus Stat
Bridge 1 20 Racial Minimum N/A All stats (50% effect if listed below, 100% otherwise)
Auxiliary Control 1 15 Minimum + 1 Commander - 1 Crew Training
Science Department 2 50 Minimum + 1 Commander - 1 Survey
Main Engineering 3 75 Minimum + 2 Commander - 2 Engineering
Combat Information Centre 3 75 Minimum + 2 Commander - 2 Tactical
Primary Flight Control 4 100 Minimum + 1 Commander - 1 Fighter Operations
Flag Bridge 5 125 Minimum + 2 Commander + 1 Reaction (for the whole fleet)

Original announcement