Refuelling System: Difference between revisions
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|+ Refuelling speed (Litres per Hour) | |+ Refuelling speed (Litres per Hour) | ||
! Speed !! 20,000 !! 30,000 !! 40,000 !! 60,000 !! 90,000 !! 135,000 !! 200 | ! Speed !! 20,000 !! 30,000 !! 40,000 !! 60,000 !! 90,000 !! 135,000 !! 200,000 !! 300,000 !! 450,000 !! 600,000 !! 900,000 | ||
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! BP cost | ! BP cost | ||
Revision as of 15:47, 2 October 2026
Refuelling Systems are components that allow Ships to pass fuel to other ships. They are one of two ways to refuel your ships, the other being Refuelling Station/Spaceport installations on a colony. In order to use a Refuelling System, the ship must also be designated as a tanker.
Technologies
Sizes vary for refuelling systems, with three very different size categories in the game. Small Craft refuelling systems can only be used on ships of 1000 tons or less (i.e., Fighters and Fast Attack Craft). Standard systems can be used on any ship. Hubs can theoretically be used on any ship, but due to their immense size, they are most often seen on space stations or very large specialty vessels.
| Size Class | Small Craft | Standard | Hub |
|---|---|---|---|
| Size (tons) | 50 | 500 | 100,000 |
| Fuelling Speed | 10,000 LPH, one ship | See below, one ship | See below, unlimited ships |
| BP cost | 4 | See below | 2,400 |
| RP cost | N/A | See below | 10,000 |
| Crew | 4 | 20 | 0 |
| HTK | 0 | 1 | 5 |
Fuelling Speed unlocks improved models of standard-sized Refuelling Systems. It also affects the fuelling speed of hubs - there is only one hub module, which does not need to be upgraded, but it will transfer fuel at a rate determined by your highest researched fuelling speed technology.
| Speed | 20,000 | 30,000 | 40,000 | 60,000 | 90,000 | 135,000 | 200,000 | 300,000 | 450,000 | 600,000 | 900,000 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| BP cost | 10 | 12 | 16 | 20 | 25 | 32 | 40 | 50 | 64 | 80 | 100 |
| RP cost | N/A | 2,000 | 4,000 | 8,000 | 16,000 | 32,000 | 64,000 | 125,000 | 250,000 | 500,000 | 1,000,000 |
Underway Replenishment technologies allow tankers to refuel other ships in motion, instead of needing to stop. The rate will be slowed when replenishing underway (until the 100% technology is researched), but it can still be convenient in many cases.
| % Rate | 20% | 30% | 45% | 70% | 100% |
|---|---|---|---|---|---|
| RP Cost | 2,500 | 5,000 | 10,000 | 20,000 | 40,000 |