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Index of Topics

From Aurora 4x Wiki

General information

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Night in space.
Image:NASA

Setting up a new game

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Game concepts

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Game interface

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The galaxy

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A new dawn.
Image:NASA

Alien races

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Colonies and mining

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Prime real estate opportunity. Some radiation tolerance required. Call 1-800-MARTIANHOMES today!
Image: NASA

Template:Installations

Captains, bureaucrats and scientists

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  • Leaders - your naval and ground force officers, scientists and administrators. Tip: give all of them something to do to increase their skills faster.
  • Research - R&D: research new technology and develop systems you have designed.

The civilian economy

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Ship design and shipbuilding

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List of Components

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Engines and Power Plants: EngineFuel StorageJump EnginePower Plants
Beam Weaponry: Beam Fire ControlLasersParticle BeamsMesonsHigh-Powered MicrowavePlasma CarronadeRailgunsGauss Cannons
Missile Weaponry: Missile Fire ControlMissile LaunchersMagazines
Defensive Systems: ArmorShieldsCIWSSensor JammerFire Control JammerMissile JammerDecoy LauncherCloaking Device
Maintenance and Repairs: Engineering SpacesMaintenance Storage BayDamage ControlMaintenance module
Carriers and Fighters: Hangar deckFighter Pod Bay
Sensors: Active SensorEM SensorThermal SensorGeological Survey SensorsGravitational Survey SensorsELINT Modules
Command and Control: BridgeFlag BridgeAuxiliary ControlScience DepartmentMain EngineeringCombat Information CentrePrimary Flight Control
Transportation: Cargo HoldTroop Transport BayCryogenic TransportPassenger Accommodation
Logistics: Cargo Shuttle BayRefuelling SystemOrdnance Transfer SystemTractor Beam
Production: Orbital Mining ModuleSorium HarvesterTerraforming ModuleJump Point Stabilisation ModuleSalvage Module

Carriers and Fighters

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Weapons and sensors

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Fleet operations, organization and logistics

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Ship combat

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Orbital bombardment of Earth commencing. You have failed.
Image: Dan Burbank/NASA

Ground Forces

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