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Index of Topics

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General information

Night in space.
Image:NASA

Setting up a new game

Game concepts

Game interface

The galaxy

A new dawn.
Image:NASA

Alien races

Colonies and mining

Prime real estate opportunity. Some radiation tolerance required. Call 1-800-MARTIANHOMES today!
Image: NASA

Template:Installations

Captains, bureaucrats and scientists

  • Leaders - your naval and ground force officers, scientists and administrators. Tip: give all of them something to do to increase their skills faster.
  • Research - R&D: research new technology and develop systems you have designed.

The civilian economy

Ship design and shipbuilding

List of Components

Engines and Power Plants: EngineFuel StorageJump EnginePower Plants
Beam Weaponry: Beam Fire ControlLasersParticle BeamsMesonsHigh-Powered MicrowavePlasma CarronadeRailgunsGauss Cannons
Missile Weaponry: Missile Fire ControlMissile LaunchersMagazines
Defensive Systems: ArmorShieldsCIWSSensor JammerFire Control JammerMissile JammerDecoy LauncherCloaking Device
Maintenance and Repairs: Engineering SpacesMaintenance Storage BayDamage ControlMaintenance module
Carriers and Fighters: Hangar deckFighter Pod Bay
Sensors: Active SensorEM SensorThermal SensorGeological Survey SensorsGravitational Survey SensorsELINT Modules
Command and Control: BridgeFlag BridgeAuxiliary ControlScience DepartmentMain EngineeringCombat Information CentrePrimary Flight Control
Transportation: Cargo HoldTroop Transport BayCryogenic TransportPassenger Accommodation
Logistics: Cargo Shuttle BayRefuelling SystemOrdnance Transfer SystemTractor Beam
Production: Orbital Mining ModuleSorium HarvesterTerraforming ModuleJump Point Stabilisation ModuleSalvage Module

Carriers and Fighters

Weapons and sensors

Fleet operations, organization and logistics

Ship combat

Orbital bombardment of Earth commencing. You have failed.
Image: Dan Burbank/NASA

Ground Forces